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Christopher Ross
Christopher Ross

Tales From The Borderlands A Telltale Game Series

Tales from the Borderlands is an episodic interactive comedy graphic adventure sci-fi video game based on the Borderlands series. It was developed by Telltale Games under license from Gearbox Software, the developer of the Borderlands series, and 2K Games, its publisher. The game was released in November 2014 for Android, iOS, Microsoft Windows, OS X, PlayStation 3, PlayStation 4, Xbox 360, Xbox One,[1] and Nintendo Switch.

Tales From The Borderlands A Telltale Game Series

Set some time after the events of Borderlands 2, the game's story centers around Hyperion employee Rhys and Pandoran con-artist Fiona as they team up on an adventure to find and open a Vault. The game follows the episodic format that Telltale used for its titles The Walking Dead and The Wolf Among Us, where player choices and actions have somewhat significant effects on later story elements. Although the series received some criticism due to the aging game engine and repetition of gameplay from past Telltale Games, Tales from the Borderlands largely received critical acclaim. Particular praise was attributed to its strong characterization, emotional depth, creative setpieces, humorous writing and unexpected pathos.

Tales, like many of the other Telltale games, were pulled from sale following the studio's sudden closure in 2018. 2K Games was able to acquire the property and republished the series starting in February 2021. A successor, New Tales from the Borderlands, was released in October 2022.

Tales from the Borderlands is an episodic point-and-click graphic adventure comedy. The graphic of the game is similar to other Telltale's games. It was released in five episodes. The player is able to move the game's two playable characters, Rhys and Fiona, around the world's environment, interacting with different objects. Rhys has a cybernetic eye installed which enables him to scan items in the environments. The game also features several simple puzzles which involves players interacting with different items of interests.[7]

Like the mainline Borderlands series, the game features a loot system in which players can collect cash scattered throughout the game's locations, which can be used to purchase items during certain points of the game.[8] Gameplay mainly revolves around reacting to on-screen prompts and engaging in quick time events.[9] In the game, players initiate conversation trees with non-player characters. Choices made by the player, which are often timed, influence story elements in future episodes, such as the player character's relationship with other characters.[10]

Tales takes place in the Borderlands universe, primarily on the planet Pandora. Long-standing fables of a Vault containing vast treasures on Pandora have drawn numerous "Vault Hunters" to the planet, as well as the Hyperion corporation who maintain military-like control of the planet from an orbiting base named Helios. The game occurs after the events of Borderlands 2. It has been discovered that there are numerous other Vaults scattered throughout the galaxy, leading to a search for more Vault Keys that can open these new vaults.

The player separately controls the story's two protagonists Rhys (Troy Baker) and Fiona (Laura Bailey). Rhys is a Hyperion employee, who has been working with his best friend Vaughn (Chris Hardwick) to get promoted into the higher ranks of the company but is stymied by his new boss and rival Hugo Vasquez (Patrick Warburton). Fiona is a con-artist working on Pandora along with her younger sister Sasha (Erin Yvette), both who learned under their mentor and father figure Felix (Norman Hall). The story explores how the characters came together, showing common events from the perspective of both characters in a manner called the "Big Fish version of what happened" by Telltale's Kevin Bruner.[11][12] Other new characters in the game include Rhys and Vaughn's co-worker Yvette (Sola Bamis), black market fencer August (Nolan North), bandit leader Bossanova (Jason Topolski), a mysterious masked stranger (Roger L. Jackson), hooligans Finch (Dave Fennoy) and Kroger (Adam Harrington), bandit lord and August's mother Vallory (Susan Silo), Atlas scientist Cassius Leclemaine (Phil LaMarr), and the robot Gortys (Ashley Johnson).

In addition to original characters, the game also features returning characters from the main Borderlands games (voiced by the same actors from the previous games) including Handsome Jack (Dameon Clarke), who appears as an artificial intelligence injected into Rhys' mind, businesswoman Mad Moxxi (Brina Palencia), gun salesman Marcus Kincaid (Bruce DuBose), the Hyperion Loader Bot (Raison Varner), madman Shade (Brad Jackson), Hodunk clan leader Tector (Joel McDonald), cyborg Vault Hunter Zer0 (Michael Turner), mechanic Scooter (Mikey Neumann), junk dealer Janey Springs (Catherine Moore) and her girlfriend, the ex-Atlas assassin Athena (Lydia Mackay), Vault Hunters Brick (Marcus M. Mauldin) and Mordecai (Jason Liebrecht), and the robot Claptrap (David Eddings).

The concept of Tales bore out from the 2012 Spike Video Game Awards, according to Telltale's Steve Allison. Telltale and Gearbox had already worked together previously to bring Borderlands' Claptrap robot to Telltale's Poker Night 2.[13] Representatives from both Telltale and Gearbox were present at the ceremony at adjoining tables, and over the course of the event, the idea of combining their respective talents on a project came out. Following the ceremony, Telltale and Gearbox began to explore the possibilities, realizing that the Borderlands universe had a large number of characters with interesting stories that Telltale could build upon, as well as continuing to explore fan-favorite characters that the series had developed.[14] Gearbox noted that with the three prior Borderlands games, they had created an interesting universe but as a first-person shooter, the player's interaction with characters in that world was limited, and saw the potential in having Telltale expand upon their universe in a meaningful manner.[15]

Voice actors from the previous Borderlands games returned to voice characters in this game, including Dameon Clarke as Handsome Jack and David Eddings as Claptrap. Troy Baker (originally Sam Witwer) and Laura Bailey voice the two central characters, Rhys and Fiona. Additional voice actors include Nolan North as August, Patrick Warburton as Hugo Vasquez, Chris Hardwick as Vaughn, and Erin Yvette as Sasha.[16][17]

While Tales was critically well-received, the title had not met management's expectations for financial returns compared to its other properties like The Walking Dead. According to co-director Nick Herman, about halfway through the series' release, Telltale's management considered pulling the series so that they could reassign the staff to more lucrative projects, but the project leads worked out a deal to retain a skeleton staff to see the game out through its final episodes. Eurogamer's Jeffrey Matulef noted that the last episodes of the series seemed to be the best work that Telltale had done, likely as a result of those most committed to the project staying on as the skeleton staff. Because of the poor financial performance, Herman does not anticipate there will be a sequel to the series.[18] Telltale's head of creative communications Job Stauffer refuted the sales figures and said that the sales were "not disappointing" but also that they were "not on the same level as The Walking Dead and Minecraft".[19]

Telltale Games underwent a massive reduction in staff and ultimately closed in November 2018. Tales was one of several games that were pulled from digital storefronts in the wake of the liquidation of Telltale's assets. However, 2K Games stated in May 2019 that they are looking to take over the publishing rights to Tales as to bring it back to digital storefronts, as Skybound Entertainment had done for Telltale's The Walking Dead series.[20] Following news that the Telltale brand had been revived in August 2019, one of Gearbox's writers for Borderlands 3, Sam Winkler, expressed interest in a potential Tales, though no plans had been confirmed.[21]

Tales from the Borderlands received critical acclaim. Critics have praised it for its story, characters, action sequences, humor, choice driven gameplay, and faithfulness to the source material while criticism was mainly directed towards the game's graphical glitches.

Tales from the Borderlands is an episodic graphic adventure game series developed by Telltale Games, with creative input from Gearbox Software. The game was initially released on November 25th, 2014 for PC/Mac, PlayStation 3 and PlayStation 4, on November 26th for Xbox One, on December 3rd for Xbox 360, and on December 18th for iOS and Android.

Every year the Polygon staff chooses 10 excellent games to award our Game of the Year honors, but that means some games we love don't quite make the cut. As with last year, we're running a series of opinion pieces by members of the Polygon staff explaining why certain games earned top marks from them even if they didn't make our staff-wide Game of the Year list.

Tales from the Borderlands: A Telltale Games Series is the funniest game of 2015. But it didn't come close to making Polygon's top 10, and as far as I can tell, few of my esteemed co-workers played it. I have a simple hypothesis as to why that may be the case: Let's call it "Telltale fatigue."

The thing is, Telltale's games are all similar. They're based on licensed properties from comics, television and other media. In them, you explore static environments by interacting with various objects. You move the story forward by talking to other characters, and by making choices in both dialogue prompts and "action" sequences. Oh, and the games can still be kinda janky. 041b061a72

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